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Text File  |  2004-07-11  |  242 b   |  10 lines

  1. on mouseUp
  2.   global gUI
  3.   mem = the member of sprite 120
  4.   name = item 1 of the name of member mem
  5.   basicNameAnim(gUI, name, 120, 6)
  6.   thePath = the moviePath
  7.   put "A" into char length(thePath) - 1 of thePath
  8.   go(1, thePath & "L08A1")
  9. end
  10.